Added Angle guide for vehicle crosshairs The closest spawn will automatically be selected on death Changes 2 seconds spawntime Dying now costs the team one tick...
Added Air burst ammo for artillery and anti-air missiles, will shatter when close to ground or enemy Armor-piercing ammo replaced smoke for anti-armor class, no...
Added Stationary anti-air gun Stationary machine-gun Added the new stationary guns to most maps on defensive positions Guided missiles have a delay before start...
Added Artillery vehicle Crouch movement Sprint movement Vehicle thermal vision Vehicle sights impaired Weapons zoom camera in/out Various audio effects in GUI e...